Difference between revisions of "CS110 Lab"

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(Labs)
(Labs)
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[[CS110:Lab06 | Lab 06: Find the Pyramid]] :: 10 points total
 
[[CS110:Lab06 | Lab 06: Find the Pyramid]] :: 10 points total
  
[[CS110:Lab07 |Lab 07: Find the Pyramid Demos]] ::
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[[CS110:Lab07 |Lab 07: Find the Pyramid Demos]] :: Part of Lab 6
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Spring Break
  
 
Lab 08: Introduction to Graphics
 
Lab 08: Introduction to Graphics

Revision as of 15:41, 18 February 2010

Introduction to CS110 Laboratory

The lab component of CS110 is designed to help reinforce fundamental concepts and theory in computer science. In the labs, you will design, implement and execute computer programs in python to carry out different tasks and to solve a variety of problems. Using your personal robots and gamepads you will explore topics in robotics, artificial intelligence, game design and music. The ultimate goal of these labs is to help you develop your problem solving, debugging and analytical skills.

Relevant Information

Lecture Website: CS110
Instructor: Julia Kelly
Office: Park 249
Office Hours: Tuesdays 10am-12pm
Email: jkelly@brynmawr.edu
Phone: (610)-526-5061
Lab Room: Park 231
Lab Times:

  • Group A - Mondays 1pm - 2pm
  • Group B - Mondays 2:30pm - 3:30pm
  • Group C - Tuesday 9am - 10am
  • Group D - Wednesdays 1pm - 2pm
  • Group E - Thursdays 9am-10am

Teaching Assistants: TA Schedule
Lab Sign-ups: LabGroupSignup
Printer Issues: PrinterProblems

Labs


Please note: ALL Lab Assignments are due at the start of the following lab for the convenience of your peers. If the lab is assigned on Tuesday the 7th, then the assignment is due on Tuesday the 14th. No extensions, no exceptions. If you wish for an extension, then it must be established BEFORE THE DEADLINE. (You have been warned!) To soothe any worried lab takers, there is the possibility of dropping the lowest of the ten labs.


Assignment Etiquette: Please be aware that collaboration with your peers is fine, but COPYING is NOT. Please keep your eyes on your own screen when discussing assignments. Thanks!


ALSO: It is recommended that there be a HARD COPY (aka printout) of your lab in Julia's Mailbox outside of her office (rm 249).


Bonus Points: If you have been granted bonus points for pretty or unique code that does the job, please e-mail the code so praised to Doug (dblank (at) cs (dot) brynmawr (dot) edu) so your peers may have examples of code other than the ones that I give in Lab.


Lab01: Getting Started with Python and Myro - Writing Programs, Defining Functions and Creating Modules in Python :: 10 points total

Lab 02: Programming Your Robot - The Scribbler :: 10 points total

Lab 03: Building Robot Brains :: 10 points total

Lab 04: Sensing the World and Making Decisions :: 9 points total

Lab 05: Image Processing and Robot Vision :: 9 points total

Lab 06: Find the Pyramid :: 10 points total

Lab 07: Find the Pyramid Demos :: Part of Lab 6

Spring Break

Lab 08: Introduction to Graphics

Lab 09: Graphics Part II: Making Photoshop Functions

Lab 10: Exploring Music

Lab 11: Music Demos and The Game Pad: Part II

Course Software

Useful Links