Calico: Getting Started
Getting started with Calico. This document describes how to begin using the Calico scripting environment.
Contents
Overview
Calico is an environment for scripting. It is composed of three main components:
- Scripting Languages (like Ruby, Python and Scheme)
- Scripting Editor
- Libraries for doing things (like robotics and graphics)
Calico is designed so that you can swap out any component, and the other two components can remain the same.
First, you should have already installed Calico at the Calico Download page.
Starting
Normally, you can just double-click on the StartCalico icon in Windows, Mac, and Linux.
As a convenience, you might want to associate ".py" files with StartCalico, so that when you double-click a file, it opens it in Calico. Otherwise, you will need to start Calico, and then use menu -> File -> Open.
You can also start Calico up by running the ./StartCalico (Linux and Mac OSX) and StartCalico.bat (Windows) from the command console (also called terminal). You can pass a number of "flags" to Calico. Here we pass the --help flag to see what all of the options are:
C:\Users\dblank\Calico>StartCalico.bat --help Calico Project, Version 0.6.4, on Unix 2.6.38.11 Using Mono runtime version 2.6.7 (Debian 2.6.7-5ubuntu3) ---------------------------------------------------------------------------- Start calico with the following options: StartCalico Defaults to shell StartCalico FILENAME:LINE ... Edits FILENAMEs, positioned on LINEs StartCalico --reset Displays the version number StartCalico --version Displays the version number StartCalico --help Displays this message StartCalico --debug Puts Calico in debugging mode
Examples
To edit a program:
StartCalico myprog.rb
To edit a program, starting on line 200:
StartCalico myprog.rb:200
To edit a bunch of programs:
StartCalico *.py
This page provides some examples of using Calico.
Calico GUI
Calico is divided into three parts:
- Editor
- Shell
- Output
The Editor allows you to edit files. From the editor, you can select a section of code and press F5 to run part of your script interactively. If you don't have anything high-lighted, pressing F5 will run the entire file.
In the interactive command box, you can enter as much code as you like, ENTER will evaluate the code in the box (you may have to press ENTER twice, if you have a multi-line expression).
Running Scripts
There are 5 widgets involved with running a script. From left to right they are:
- Stop, stops the program
- Run, starts the program
- Speed slider, from (left) fast to single-step (right), with auto-pausing in between
- Pause
- Next/Resume step
These are used in the following ways:
- To start running, with stepper or fast, you press the Run button
- If the slider is far to left (fast) when you press the Run button, it runs regularly (no debugging)
- If the slider is in the middle, then the debugger will run with an auto-pause on (between 0.1 and 1 second pause per line). You can press the Pause button at any time.
- If the slider is on the far right, then it is in single-step mode. You can press the Next button to go to next line.
- You can press the Pause button when slider is in middle, and the program is running
- You can press the Next/Resume button when slider is in middle (resumes), or if slider is far-right (next)
Example Code
You'll find the example code in Calico: menu -> File -> Examples -> pick your language.
Keyboard Commands
Shell
General shortcuts in the shell:
- Control + Enter: newline (does not evaluate)
- TAB: after some text will do command completion
- Up arrow: previous command
- Down arrow: next command:
- F5: evaluate the text in the command entry box
- Block select: Control + Alt + mouse drag
- Run the script in the command area, if a one-liner: Return key
- Run the script in the command area, if a multi-liner: Return key on line with only white-space
- Enter a blank line in command area: Enter key
- Drag text to command area, then F5
- Stop processing: Escape key
Selection shortcuts in the shell:
- Select: Shift + arrow keys; Shift + Control + arrow keys; left-click and mouse drag; double-, triple- left-mouse click
- Select all: Control + A
- Block select: Control + Alt + mouse drag
Movement shortcuts in the shell:
- Move by word: Control + arrow keys
- To top: control + Home
- to bottom: control + end
- Beginning of line: home
- End of line: end
Editor
General shortcuts in the editor:
- F5: evaluate highlighted text, or the entire file if nothing highlighted
- Zoom in: Control + mouse wheel forwards
- Zoom out: Control + mouse wheel backwards
- Indent block: select and press Tab
- Unindent block: select and press Shift+Tab
- Undo: Control + Z
- Redo: Control + Shift + Z
- Cut: Control + X
- Copy: Control + C
- Paste: Control + V
- Move block: Control + left mouse drag
- Auto indent: will automatically indent to the level of the previous line
- Unindent a line: shift + Tab
- Indent a line: go to begging of line, press Tab key
Searching Shortcuts in the editor:
- Control + F: bring up search bar
- Control + G: find next
- Control + Shift + G: find previous
- Enter: find next
- Shift + Enter: find previous
- Escape: close search bar
Selection shortcuts in the editor:
- Select: Shift + arrow keys; Shift + Control + arrow keys; left-click and mouse drag; double-, triple- left-mouse click
- Select all: Control + A
- Block select: Control + Alt + mouse drag
Movement shortcuts in the editor:
- Move by word: Control + arrow keys
- To top: control + Home
- to bottom: control + end
- Beginning of line: home
- End of line: end
Editor
Visual cues:
- Yellow in margin: line has been edited
- Green in margin: line has been edited and saved
- Current line has grey background
Example 1: Draw a circle
In these examples we will use Python.
Our goals are:
- Import the Graphics library
- Create a window
- Create a circle, center at (150, 150) (zero is upper lefthand corner, x and y increase as they go away from upperleft hand corner). Make the radius 80 pixels.
- Draw the circle in the window
Here is a sample that satisfies our goals:
from Graphics import * win = Window() circle = Circle(Point(150, 150), 80) circle.draw(win)
In the Graphics library, you can substitute a tuple or list for a Point. So, these are equivalent:
from Graphics import * win = Window() circle = Circle((150, 150), 80) circle.draw(win)
or:
from Graphics import * win = Window() circle = Circle([150, 150], 80) circle.draw(win)
Example 2: Move Circle Interactively
Our goals for this example:
- Create a window that is 480 x 120, titled "Circles"
- Create a circle, as before, and draw it in the window
- In a loop, continue forever:
- if the mouse is down, make the circle black
- else make it white
Here is a short Python program that satisfies the goals:
from Graphics import * win = Window("Circles", 480, 120) circle = Circle(getMouseNow(), 80) circle.draw(win) while True: circle.center.x, circle.center.y = getMouseNow() if getMouseState() == "down": circle.fill = Color("black") else: circle.fill = Color("white")
Note: This example does not end, so you need to click the red stop sign in the Shell window.
Videos
See Calico Videos for a variety of videos, including some on getting started.